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[ESC] Cyberia
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Devlog
Godot Wild Jam #66: Day 3
February 12, 2024
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Day 3 of the jam. Light development day today, created a basic start menu for the game. Been rethinking our approach to level design. While the concept of changing the level on the fly via scripted bu...
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Godot Wild Jam #66: Day 2
February 11, 2024
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Day #2 of the jam. Spent the day organizing the scripts and creating a deployment pipeline. Level development via scripts alone is proving more difficult than previously thought, but hopefully the reo...
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Godot Wild Jam #66: Day 1
February 10, 2024
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Godot Wild Jam #66 has kicked off, with the theme of "Escape." Spent day #1 creating initial player movement, map, and general focus of the game. The game is going to be an escape room with a cyberdel...
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